Out now on Google Play · iPhone planned
COLOR DRAIN
Drag the nozzle across 3D low-poly cities and vacuum every drop of paint away. One finger, 200 levels, two worlds, two bosses, free.
Launch gift: sign up and confirm before 12 October, and you get an exclusive Color Drain skin that is never sold. Your personal code arrives by email at launch.
Confirm your address and we'll email you the day Color Drain is out on the App Store. After that, about one email a month, and you can leave any time.
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Color Drain screenshots






Why it feels good
Satisfying Physics
Real-time vacuum physics, tuned drop by drop — you feel the pull.
3D Low-Poly Dioramas
200 low-poly scenes in two worlds — streets, parks, rooftops and desert dunes — playable offline.
200 Levels & Two Bosses
Stars unlock 20 chapters across two worlds, with Baron Blank at level 100 and Viscountess Drab at level 200. On the road to 1000.
Color Drain FAQ
Color Drain is an oddly satisfying paint-cleaning puzzle game for mobile, made by RDD Labs, an indie game studio in Ashdod, Israel. Drag the vacuum nozzle across 3D low-poly city dioramas, drain every drop of paint and race the timer for up to three stars, across 200 levels in 20 chapters and two worlds: Rainbow City, which ends with Baron Blank’s three-phase Siphon at level 100, and the Golden Dunes, which end with Viscountess Drab at level 200. Built in Unity, playable offline. The plan is a boss every 100 levels, on the road to level 1000.
Yes. Color Drain launched on 7 October 2026 and is free on Google Play (Android 8.0 and up). An iPhone version is planned; no date yet. The store button at the top of this page leads straight to it.
Yes. Every level and every chapter is free, with no energy system and no wait timers. The game contains ads (rewarded videos you choose to watch and, for players 18 and over, an ad between some levels, which the No-Ads Pass removes) and optional in-app purchases.