Drag the nozzle.
Drain every drop.
feels impossibly good.
You play Color Drain with one finger. Press and hold anywhere on a painted surface and drag: the nozzle vacuums the colour away and the low-poly city underneath comes back. Clear the whole surface before the timer runs out.
100 hand-crafted levels across 10 chapters — all built. Levels 1–4 are an untimed tutorial; from there, drain faster to earn 1–3 stars based on time remaining. If the timer runs out, watch a short rewarded ad for +15 seconds — or accept the fail and retry.
100% Free to play with optional cosmetic unlocks and an ad-free option. Built with Unity by RDD-Labs — a two-person mobile game studio in Ashdod, Israel obsessed with polish and feel.
100 levels.
10 chapters. Pure satisfaction.
Every level is hand-crafted. Difficulty increases naturally — new surface types, tighter geometry, and bigger dioramas as you progress through all ten chapters.
Chapters 1–2 of 10 shown below.
Straight from
the current build.
Captured in Unity from the current build: a timed level, a hidden-colour puddle, the city map, the results screen and the nozzle shop.

