Color Drain & RDD Labs Press Kit
| Studio | RDD Labs |
|---|---|
| Founded | 2025 |
| Based in | Ashdod, Israel |
| Team size | 2 full-time founders |
| Website | rdd-labs.com |
| Socials | LinkedIn · TikTok |
| Press contact | support@rdd-labs.com |
| Title | Color Drain |
|---|---|
| Genre | Puzzle · satisfying simulation |
| Platforms | Android 8.0+ first; iOS planned close behind |
| Release | Targeting Q4 2026 on Google Play. In closed testing now. |
| Price | Free to play |
| Monetisation | Contains ads: rewarded videos the player chooses to watch and, for players 18 and over, an ad between some levels, which the No-Ads Pass removes. Optional in-app purchases through Google Play, including coin packs; the full list is in the game terms. |
| Content | 100 hand-crafted levels across 10 chapters, all built and playable, with a three-phase boss at level 100. The next 100 levels are in the works; the plan is a boss every 100 levels, on the road to a giant boss at level 1000. |
| Engine | Unity, Universal Render Pipeline |
| Connectivity | Every level playable offline. Cloud save when online. |
| Languages | English, Hebrew |
| Gameplay loop | 14 seconds from build 2.2.10, 576×720, 60 fps, no sound: MP4 · WebM · still |
| Trailer | 23-second vertical cut with captions, 1080×1920, 60 fps, no sound: MP4 |
| Game page | rdd-labs.com/colordrain |
Color Drain is a free paint-cleaning puzzle game about vacuuming paint off 3D low-poly cities.
Drag the vacuum nozzle across a low-poly city diorama and suck every paint stain clean before the timer runs out. Color Drain is a free paint-cleaning puzzle game from RDD Labs, a two-person studio in Ashdod, Israel. 100 levels, 10 chapters, a boss at level 100. Android in Q4 2026.
Color Drain is a satisfying simulation built around a single tactile mechanic: you drag the vacuum nozzle across a 3D low-poly city diorama and pull the paint off it, surface by surface, until the scene underneath is clean. Levels 1 to 4 are an untimed tutorial. After that you race a clock, and how much time you have left decides whether you finish with one star or three.
The game has 100 hand-crafted levels across 10 chapters — parks, streets, rooftops — every one authored in an internal level editor rather than generated. Chapters unlock as you earn stars, and level 100 is The Siphon, a three-phase boss. The next 100 levels are in the works, and the plan is a boss every 100 levels, on the road to a giant boss at level 1000. Every level runs offline, targeting 60fps on mid-range Android hardware, and cloud save syncs when there is a connection rather than being a condition of playing. Rewarded videos are always the player's choice: run out of time, for example, and one buys 15 more seconds. Players 18 and over also see an ad between some levels, which the No-Ads Pass removes. In-app purchases are optional and go through Google Play.
RDD Labs is a two-person mobile game studio founded in 2025 and based in Ashdod, Israel. Daniel Simonov leads design, UI/UX and monetisation; Dary Akerman leads Unity engineering and backend infrastructure. Color Drain is the studio's debut title, targeting a free Android release in Q4 2026 with iOS planned close behind.
Leads game design, UI/UX, project management, marketing and monetisation strategy at RDD Labs.
Leads Unity and C# engineering, core architecture, backend infrastructure and DevSecOps at RDD Labs.
The RDD Labs wordmark uses the four brand colours on the three letters: red #E8534A, blue #5B9BD5, green #6BBF6B, with yellow #F5C842 completing the palette. Background is #08080C.
Please write the studio name as RDD Labs and the game as Color Drain, both with a space and no hyphen. Transparent PNG logos in light and dark are available on request while the download bundle is being assembled.
RDD Labs is an independent mobile game studio. We are not affiliated with RDD Lab, Inc. (rddlab.com), a chemical research and manufacturing company in Taiwan; nor with Studio-RDD (studio-rdd.com), an unrelated Israeli product-design studio; nor with any laboratory, cybersecurity platform or research organisation sharing a similar name.
Interviews, review builds, asset requests and fact-checks — write to a human, not a form:
support@rdd-labs.comWe are a two-person team and we answer press mail ourselves, usually within a couple of days.